Quick Answer: 69 achievements, all public, none hidden. The useful way to read them is as a difficulty map: beating a boss at all is 96.1%, clearing Tier 1's G.O.A.T. is 74.6%, Tier 2's Killipede drops to 15.4%, and winning Tier 3 sits at 3.5%. Everything below about 5% falls into three buckets — Family-only runs, four exact five-Dude teams, and extreme stat stacking. Use Ensemble Mode for anything that names specific Dudes; without it you are hoping the draft cooperates. The unlock rules that gate which Dudes you can even bring are on the Tier & Unlock Guide.
Most stat-stacking achievements are decided at screens like this one, not in the fight. (Screenshot: Butterscotch Shenanigans)
Version note: Unlock rates captured from Steam on August 15, 2026, cross-checked against both the achievement stats page and the global percentage API. Rates have moved noticeably since launch — Tier 3 clears went from 1.5% to 3.5% in ten days — so treat the ordering as stable and the numbers as a snapshot.
The Difficulty Curve, Read Off the Rates
The three Tier bosses give you the cleanest read in the game:
| Milestone | Rate |
|---|---|
| Win any boss battle | 96.1% |
| Win a Silver Star boss fight | 88.8% |
| Defeat the G.O.A.T. (Tier 1 Gold Star) | 74.6% |
| Defeat the Killipede (Tier 2 Gold Star) | 15.4% |
| Win the final boss battle in Tier 3 | 3.5% |
The wall is between Tier 1 and Tier 2, not at the end. Three quarters of players beat Tier 1; one in seven beats Tier 2. If Tier 1 felt like it played itself, that gap is what you are actually buying when you move up.
Past Tier 1 the fights look like this. Only 15.4% of players have cleared the Tier 2 boss. (Screenshot: Butterscotch Shenanigans)
The Rarest Tier: Exact Teams and Family Runs
Four achievements name an exact five-Dude roster. All four require a win, not just fielding the team:
| Rate | Achievement | The team |
|---|---|---|
| 0.6% | On The Move | Cowboy, Alien, Samurai, Explorer, Wizard |
| 0.5% | Retaliation | Psionic, Agent, Paladin, Spartan, Druid |
| 0.4% | Big Pumpers | Ninja, Wizard, Ranger, Electrician, Trooper |
| 0.4% | Support Squad | Alien, General, Lich, Time, Manager |
Do not attempt these from a random draft. Ensemble Mode lets you pre-select your roster, and its slots unlock through Gold Stars — that is the intended route, and it converts these from luck into a plan. Empty Ensemble slots still roll random, so partial unlocks already help.
Six achievements want a Family-only win. Their spread tells you which Families function as a self-contained team:
| Rate | Family | Achievement |
|---|---|---|
| 6.6% | Undead | Merely a Setback |
| 4.0% | Sci-Fi | Warp Speed |
| 3.2% | Employed | Workin' 9 to 5 |
| 2.7% | Action | Plot Armor |
| 2.4% | Fantasy | Fellowship of the Dudes |
| 1.4% | Warrior | Warmonger |
Undead being nearly five times more common than Warrior is a real signal about internal synergy, not just popularity — Undead brings its own sustain, Warrior does not.
Warmonger: Why Warrior-Only Is the Wall, and What Has Worked
The forum thread on this is the most useful thing written about the achievement, and everyone in it converges on the same diagnosis before they disagree about anything else. The Medic is the problem, and it is not simply weak — its healing is tied to its own damage output, so a Family that hands you a squishy healer with a poor early game gives you nothing to build on until several pieces are already in place. One player fed Medics every relic he had, ran them alongside ghosts, Frankendudes and mummies as extra healers, gave them a +60% attack bonus, and still watched people die. Another puts the structural point plainly: other Families offer three to five ways to make a run work, Warrior offers about one.
The fix everyone lands on is survivability trinkets on the Medics rather than more healing. Weighted Vest, Therapy, Bad Credit, Scrubs and Gages all get named for the same reason — a Medic that survives a burst keeps healing, and a Medic that dies had all its throughput wasted. One player also points to the Medical License as what makes the run possible at all, since Medic-only sustain does not arrive in time otherwise.
Four rosters that cleared it, each posted by the player who ran it. Take them as worked examples rather than a tier list; nobody has run them side by side.
| Player's roster | The idea behind it |
|---|---|
| 28 Medic, 26 Spartan, 30 Samurai, 15 General, 17 Knight | Samurai damage, Knight tanking, Generals forcing taunt onto the Knight; trinkets were Crazy Straw on Samurai, Ghillie Suit on Medic, Socialism on Knight, Laser Pointer on Spartan |
| 21 Medic, 22 Samurai, 15 Viking, 19 General, 35 Knight | Leans hard into General–Knight synergy early; Gages on the Medics for the extra life |
| 21 Viking, 22 General, 26 Knight, 24 Medic, 26 Spartan (positions 1–5) | Ghillie Suit on Vikings so splash from Knights and Spartans cannot cleave them, Weighted Vest on the Knight because taunt brings enemies to him, Socialism on Generals for extra healing, Scrubs on Medics, Cutoff Jorts on Spartan |
| Bad Credit Medic, Laser Pointer General, one Fedora Knight | The minimal version — two spammed Dudes plus a single Knight |
Two relic notes from those posts, both single-player claims about their own runs: Belted Greaves gives the team 1% Toughness per Knight Dude up to 10%, and Combat Radio on Generals stacks 15% attack power. The food layer gets used too — Naan on the Knight for 50% cleave and 5% Toughness, Hot Pot on the Viking for 20% attack power and 5% crit chance.
The practical order: unlock the Medical License first, put a survival trinket on every Medic before you spend on anything offensive, and pick one of the Knight–General taunt cores above rather than improvising. This is the run to bring to Ensemble Mode, not the one to hope a draft hands you.
Collection Achievements: The Long Grind
These are the ones that quietly decide whether you finish:
- I'm Every Dude (17.5%) — discover every Dude Type. All 42.
- Trinket Tinkerer (10.1%) — discover every Trinket.
- I've Seen Too Much (3.8%) — discover every Collectible. Compare with I've Seen Things at 93.9% for the first 20; the tail is the whole cost.
- Universal Dude (22.2%) — Gold Stars for every Universal Relic.
- Family Dude (17.4%) — Gold Stars for every Dude and Relic in one Family.
- Dude Dabbler (35.2%) — one Gold Star from each Family. The gentler cousin of the above.
The rule that makes these cheaper: Gold and Silver Stars for Relics and Trinkets backfill downward from higher Tiers. If you need a handful of Tier 1 Relic stars, earn them in Tier 2 and they cascade down. Grinding Tier 1 for stars you could pick up a Tier higher is wasted time.
Stat-Stacking Achievements
A large middle band asks you to push one number to an absurd value in a single battle. They are build puzzles, not skill checks — you solve them by stacking a Dude Type and letting the Relics compound:
| Rate | Achievement | Target |
|---|---|---|
| 59.4% | Self-Help | 15% Regeneration |
| 37.6% | Can't Touch This | 5,000 Temporary Health on one Dude |
| 32.5% | The Perfect Crit | 67% Crit Chance |
| 32.0% | Mega Crits | 1,500% Crit Damage |
| 25.3% | Cleavin' Steven | 1,000% Cleave |
| 22.0% | It's Over 3,000 | 3,000 average DPS on a Dude Type |
| 18.6% | Dancing Shoes | 70% Evasion |
| 8.5% | Absolute Unit | A Dude 1,000 cm tall |
| 6.6% | Who Needs Healing? | 50,000,000 Temporary Health |
| 3.9% | Never Felt Better | 1,000 Max HP |
| 0.4% | Way of the Fist | 15 Attack Speed |
Way of the Fist at 0.4% is the outlier — it sits with the exact-team achievements as one of the four rarest in the game, which suggests Attack Speed has a much harder ceiling than the other stats on this list.
Treat Anonymous (2.3%, 100 Exploits from Hacker Dudes in one battle) as the same kind of puzzle, even though it counts procs rather than a stat. Two players give the same answer on the forums: field enough Hackers, take the red team Relic for them, and stack crit — the Exploit count follows from playing into the Hacker's own mechanic rather than from aiming at the number. The general form applies to every entry above: reach the end of a run holding the Relics that buff the one attribute you are chasing. These fall out of long runs, not short attempts.
Relic and Trinket stars backfill downward, so collect them at the highest Tier you can clear. (Screenshot: Butterscotch Shenanigans)
Full List
| Rate | Achievement | Requirement |
|---|---|---|
| 96.1% | Boss Blaster | Win a boss battle |
| 93.9% | I've Seen Things | Discover 20 Collectibles |
| 90.7% | Fair Trade | Loan a Relic to the Scavenger Dude |
| 88.8% | Silver Star Dude | Win a Silver Star boss fight |
| 87.4% | YOLO | Invest in the Baller Package at the Business Dude |
| 77.6% | All You Can Eat | Defeat at least 100 Crabs in a single battle |
| 74.6% | The G.O.A.T. | Defeat the G.O.A.T. for a Tier 1 Gold Star |
| 69.1% | Dude Master | All Gold Stars for one Dude and his Relics |
| 60.9% | Nuclear Codes | Launch a Nuke |
| 59.4% | Self-Help | A Dude reaches 15% Regeneration |
| 57.8% | I Wasn't Worried | 100 Saves in a single battle without losing |
| 46.9% | Thirsty Dudes | Beat round 80 with no Dude Juice all run |
| 46.3% | De-Boned | 3 Skeledudes via the Gravestone Relic in one battle |
| 45.3% | Single-Minded Dude | Win with 40+ of a single Dude Type |
| 42.9% | Out of Stock | Restock the Merchant Dude's shop 100 times |
| 42.3% | Probably Needed Those | (no description shown) |
| 37.9% | Liches Get Stitches | A Dude reaches 10 stacks of Revenant |
| 37.6% | Can't Touch This | 5,000 Temporary Health on a single Dude |
| 35.2% | Dude Dabbler | A Gold Star from each Dude Family |
| 33.6% | Alternative Medicine | Heal 50,000 in one battle via Medical License |
| 32.5% | The Perfect Crit | A Dude reaches 67% Crit Chance |
| 32.0% | Mega Crits | A Dude reaches 1,500% Crit Damage |
| 28.5% | Overdue Charges | 1,000 stored damage with the Bad Credit Trinket |
| 26.3% | You In Particular | Bottled Lightning on one target with 20+ enemies present |
| 25.8% | Juggler | Throw the same enemy 3 times with Meteors |
| 25.3% | Cleavin' Steven | A Dude reaches 1,000% Cleave |
| 22.8% | Sensitivity Training | Win with 5 Families and a Smuggler Dude Relic |
| 22.6% | M'Dude | Win with 20+ stacks of the Fedora Trinket |
| 22.2% | Universal Dude | Gold Stars for every Universal Relic |
| 22.0% | It's Over 3,000 | A Dude Type deals 3,000+ average DPS |
| 21.8% | Iron Dude | Win with no consumables during any boss fight |
| 20.3% | G.O.A.T. Crusher | Kill the G.O.A.T. and all minions in under 15 seconds |
| 19.8% | Necrodudicon | Summon 300+ Skeledudes in one battle |
| 18.6% | Dancing Shoes | A Dude reaches 70% Evasion |
| 18.3% | No Thanks | Prevent 3,000,000 damage in one battle |
| 17.5% | I'm Every Dude | Discover every Dude Type |
| 17.4% | Family Dude | Gold Stars for a whole Dude Family |
| 15.4% | Freight Train | Defeat the Killipede for a Tier 2 Gold Star |
| 14.4% | Safe Space | Give Therapy to Dudes in 3 different runs |
| 12.0% | Anger Management | A Viking Dude reaches 200 stacks of Loki's Arm |
| 11.0% | Actuary | $2,000+ of Life Insurance payouts in a run |
| 10.4% | Yoink | Lifesteal 10,000,000 HP |
| 10.1% | Trinket Tinkerer | Discover every Trinket |
| 9.7% | Dude of the Day | Win a Daily Dude run |
| 8.7% | Big Bunga | A single Bunga dealing 4,000 damage |
| 8.5% | Absolute Unit | A Dude reaches 1,000 cm tall |
| 7.0% | Profit-Driven Dude | $30,000 profit from the Business Dude in one run |
| 6.6% | Merely a Setback | Win with only Undead Family Dudes |
| 6.6% | Who Needs Healing? | Generate 50,000,000 Temporary Health |
| 4.2% | Don't Tase Me | 250,000 damage with the Taser in one battle |
| 4.0% | Warp Speed | Win with only Sci-Fi Family Dudes |
| 3.9% | Never Felt Better | A Dude reaches 1,000 Max HP |
| 3.9% | Doomer | 300,000 damage with the Mummy's Curse of Doom |
| 3.8% | I've Seen Too Much | Discover every Collectible |
| 3.5% | Cosmic Forces | Win the final boss battle in Tier 3 |
| 3.5% | Mob Mentality | Win without training Regular Dudes at the Dude Whisperer |
| 3.2% | Workin' 9 to 5 | Win with only Employed Family Dudes |
| 3.2% | Try To Hit Me | Deflect 1,000,000 attacks |
| 2.7% | Plot Armor | Win with only Action Family Dudes |
| 2.4% | Fellowship of the Dudes | Win with only Fantasy Family Dudes |
| 2.3% | Anonymous | 100 Exploits from Hacker Dudes in one battle |
| 1.4% | Coupon Clipper | Buy 100 Relics at a discount with the Coupon Relic |
| 1.4% | Warmonger | Win with only Warrior Family Dudes |
| 0.6% | On The Move | Win with Cowboy, Alien, Samurai, Explorer, Wizard |
| 0.5% | Retaliation | Win with Psionic, Agent, Paladin, Spartan, Druid |
| 0.5% | Baby Boomer | Defeat 50,000 Toddlers |
| 0.4% | Big Pumpers | Win with Ninja, Wizard, Ranger, Electrician, Trooper |
| 0.4% | Support Squad | Win with Alien, General, Lich, Time, Manager |
| 0.4% | Way of the Fist | A Dude reaches 15 Attack Speed |
Route Advice
- Unlock Ensemble slots before chasing anything specific. Every exact-team and Family-only achievement is a draft problem first and a combat problem second.
- Earn Relic and Trinket stars at the highest Tier you can clear — they backfill downward, so lower-Tier collection completes itself.
- Do the cheap counters while you play: Out of Stock (100 restocks), Baby Boomer (50,000 Toddlers) and Yoink (10,000,000 lifesteal) are cumulative across runs, not per-run. They arrive on their own if you know not to chase them.
- Leave Tier 3 for last. At 3.5%, Cosmic Forces is rarer than every collection achievement except the full Collectible sweep.