Farlands Achievements Guide: All 50 Achievements & Completion Roadmap

Every Farlands achievement with global unlock rates: the Ark percentage chain, collection masters, romance and marriage chain, and the EA-save unlock quirk.

Last updated: 7/17/2026

Farlands Achievements: All 50, Mapped to the Game's Systems

Quick Answer: Farlands' 50 achievements are really five chains: the Ark percentage ladder (10% β†’ 100% β€” the game's spine), collections (fish, insects, vegetables, dishes, planets), relationships (friendship levels 1-5 β†’ marriage β†’ everyone maxed), infrastructure (house, barns, ship), and volume grinds (100 fish, 100 insects, a million credits, the "Master" series). The story ends at 70% Ark; everything past that is completionist land, and the unlock rates show it β€” over a dozen achievements sit at ~0.1%.

Global percentages below captured July 17, 2026 (day 2 after 1.0). One caveat before you trust them: loading an Early Access save can retroactively pop Ark achievements, so the Ark-chain percentages are slightly inflated by veterans' migrated saves (details).

The Full List

AchievementRequirementGlobal %
Welcome to FarlandsBuy your own planet59.8%
Space MechanicFix the droid56.8%
Fully equippedGet the net and the fishing rod33.0%
What happened?(story, hidden details)31.1%
A tweak or twoUpgrade your ship once18.4%
10%Reach 10% on the Ark12.8%
20%Reach 20% on the Ark8.8%
30%Reach 30% in the Ark6.8%
Monster!(hidden)5.9%
40%Reach 40% in the Ark5.4%
50%Reach 50% in the Ark4.2%
FishermanCatch 100 fish3.2%
Amateur miner(mining milestone)3.1%
60%Reach 60% in the Ark3.1%
Experienced Miner(mining milestone)2.6%
Bug hunterCatch 100 insects2.5%
70%Reach 70% in the Ark2.0%
Your own mansionUpgrade your house to the maximum1.4%
Specialized livestock farmerBuild a barn of each type1.3%
AcquaintancesFriendship level 1 with a candidate1.0%
Super-ShipUpgrade your ship to the max0.8%
FriendsFriendship level 2 with a candidate0.7%
MillionaireGet one million credits0.6%
Good FriendsFriendship level 3 with a candidate0.5%
Master lumberjack(volume milestone)0.4%
Master herdsmanGet every red Robeet0.4%
SR755 SaviorComplete the story0.4%
Master stonemason(volume milestone)0.2%
Special friendsFriendship level 4 with a candidate0.2%
Natural born farmerGrow every vegetable0.1%
ChefCook every dish0.1%
Insect collectorCatch every insect0.1%
Fish collectorCatch every fish0.1%
Professional crafterUnlock every expansion chip0.1%
Experienced touristVisit every planet0.1%
The ultimate miner(mining completion)0.1%
More than just friendship?Friendship level 5 with a candidate0.1%
NewlywedsGet married0.1%
Pickup ArtistMax friendship with all candidates0.1%
Water master / Master farmer / Master fisherman / Master bug hunter / Master miner / Master explorer"Master" series completion milestones0.1% each
Master of masters(complete the Master series)0.1%
80% / 90%Reach 80% / 90% in the Ark0.1% each
CompletionistComplete the Ark0.1%
???Hiddenβ€”

A few descriptions are hidden or unlabeled on Steam's stats page; we've marked those rather than guessing. This table will fill in as the community documents them.

Reading the List: Where Your Time Actually Goes

The early funnel is story-driven. Buy planet β†’ fix droid β†’ net and rod β†’ first ship upgrade. If you just play, the top of the table happens (the Beginner Guide walks this stretch).

The Ark ladder is the game. Every 10% tier is an achievement, story events hang off thresholds, and 70% triggers the finale (SR755 Savior β€” "Complete the story" β€” sits at 0.4%, right in line with the 70% tier's 2.0% minus the drop-off). The 80-100% tiers at 0.1% are pure post-story completionism.

Collections are the long tail. "Every fish / every insect / every vegetable / every dish / every expansion chip" β€” five separate 0.1% achievements. These are exactly the checklists the game doesn't surface in-game (no tooltips, no collection log UI to speak of at 1.0), which is why they're this rare.

A Farlands farm growing several distinct alien crop types in fenced plots "Grow every vegetable" (0.1%) starts here β€” every new crop type is also Ark progress. (Screenshot: JanduSoft)

The romance chain is strictly layered. Levels 1 through 5 are separate achievements (1.0% down to 0.1%), then marriage (Newlyweds), then Pickup Artist β€” max friendship with all eight candidates β€” as the social endgame. Note the steep drop between level 1 (1.0%) and level 2 (0.7%): friendship grinding is slow, budget gift-giving time accordingly.

The volume grinds overlap naturally. 100 fish and 100 insects feed the Ark and the collection achievements at the same time; a million credits accumulates while you fund ship and house upgrades. Don't grind these in isolation β€” they're byproducts of chasing everything else.

Practical Routing Advice (1.0, Honest Version)

A full 100% roadmap would be dishonest right now β€” the community hasn't yet documented every fish location, insect season, or dish recipe at 1.0, and neither have we. What's solid today:

  1. Play the story to 70% Ark β€” that alone carries you through most systems and the first ~20 achievements.
  2. Start fresh rather than importing an EA save if achievement integrity matters to you (the retroactive-pop quirk).
  3. Open every system early: one barn of each type (Barn Capsules from Bonnie), steady friendship gifts, and consistent fishing/bug-catching β€” the 0.1% collection wall is mostly about starting these loops early, not endgame heroics.
  4. Expect this page to grow. As the community pins down full fish/insect/crop lists, we'll fold them in.

FAQ

Can I get all 50 in one save? Nothing suggests otherwise β€” there are no visible mutually-exclusive choices. The constraint is time, not branching.

Do EA-save veterans have an advantage? Their Ark achievements may pop instantly (the migration quirk), but collections and relationships still need the actual playtime.

Is the hidden ??? achievement known yet? Not reliably documented as of July 17, 2026. We'll update when the community confirms it.


Achievement list and global percentages from Steam, captured July 17, 2026 β€” early-launch numbers skew toward Early Access veterans and will drift. System details from the developers' update notes (0.9 wedding update, livestock update, 1.0 announcement). Launch version.